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[STARCRAFT 1 MAPPING TUT] Invisible Shooting Bunkers

Starcraft mapping map maps tut tutorial

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#1
Applesauce

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Posted 26 February 2012 - 06:21 PM

[hide]Ok, basically this removes the bunker while the units stay in the same spot, able to shoot. The bunker needs to be loaded, disabled, and moved.

Players:
All Players (whoever you want)

Conditions:
Elapsed game time is exactly 0 game seconds

Actions:
Run AI Script at Location; enter nearest bunker at x

New Trigger

Conditions:
Elapsed game time is exactly 3 game seconds

Actions:
Disable doodad state for Terran Bunker for x at x.

New Trigger

Conditions:
Elapsed game time is exactly 4 game seconds

Actions:
Move all Terran Bunker for x at x to x[/hide]

#2
guekib

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Posted 27 February 2012 - 09:30 AM

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